Tijs Stef

Stef Tijs

Information about the author Stef Tijs will soon be added to the site.
Found 25 papers in total
Aggregate monotonic stable single‐valued solutions for cooperative games
2012
This article considers single‐valued solutions of transferable utility...
A bonus‐malus approach to project management
2011
This paper concentrates on the management of delayed projects charged with penalty...
An average lexicographic value for cooperative games
2011
For games with a non‐empty core the Alexia value is introduced, a value which...
A vertex oriented approach to the equal remaining obligations rule for minimum cost spanning tree situations
2009
In this paper, we consider spanning tree situations, where players want to be...
Cooperation in dividing the cake
2009
This paper defines models of cooperation among players partitioning a completely...
Cost allocation protocols for supply contract design in network situations
2009
The class of Construct and Charge (CC–) rules for minimum cost spanning tree...
Obligation rules for minimum cost spanning tree situations and their monotonicity properties
2006
We consider the class of Obligation rules for minimum cost spanning tree situations....
Truth-telling equilibria for Bayesian games arising from sequencing situations
2006
This paper considers one-machine sequencing situations with linear costs in which the...
Bargaining sets and the core in permutation games
2003
Permutation games are totally balanced transferable utility cooperative games that...
Benefit sharing in holding situations
2005
A situation is studied where one agent has available an amount of storage facility and...
Computing the nucleolus of cyclic permutation games
2005
The question of allocating costs or benefits among the participants of a joint...
Hypercubes and compromise values for cooperative fuzzy games
2004
For cooperative fuzzy games with a non-empty core hypercubes catching the core, the...
Minimum cost spanning tree games and population monotonic allocation schemes
2004
In this paper we present the Subtraction Algorithm that computes for every classical...
On the nucleolus of neighbor games
2003
Assignment problems are well-known problems in practice. We mention house markets, job...
On the core of semi-infinite transportation games with divisible goods
2002
The core of games arising from semi-infinite transportation situations with infinitely...
Balancedness of infrastructure cost games
2002
In this paper we study the class of infrastructure cost games. A game in this class...
Cost allocation in the Chinese postman problem
1999
This paper considers a cost allocation problem that arises from a delivery problem...
Cooperative games with stochastic payoffs
1999
This paper introduces a new class of cooperative games arising from cooperative...
General aggregation of demand and cost sharing methods
1998
This paper extends the notion of cost sharing to models with general demand...
On the cores of cooperative games and the stability of the Weber set
1997
In this paper conditions are given guaranteeing that the Core equals the D-core (the...
Restricted component additive games
1997
Curiel, Potters, Prasad, Tijs and Veltman introduced component additive games which...
An amalgation of games
1996
A special class of normal form games is the subject of this paper. Typically, the...
On games corresponding to sequencing situations with ready times
1995
This paper considers the special class of cooperative sequencing games that arise from...
Cost allocation and communication
1993
This article considers a special class of cost allocation problems, where the...
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