An average lexicographic value for cooperative games

An average lexicographic value for cooperative games

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Article ID: iaor20115036
Volume: 213
Issue: 1
Start Page Number: 210
End Page Number: 220
Publication Date: Aug 2011
Journal: European Journal of Operational Research
Authors: , , ,
Keywords: cooperative games
Abstract:

For games with a non‐empty core the Alexia value is introduced, a value which averages the lexicographic maxima of the core. It is seen that the Alexia value coincides with the Shapley value for convex games, and with the nucleolus for strongly compromise admissible games and big boss games. For simple flow games, clan games and compromise stable games an explicit expression and interpretation of the Alexia value is derived. Furthermore it is shown that the reverse Alexia value, defined by averaging the lexicographic minima of the core, coincides with the Alexia value for convex games and compromise stable games.

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