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Country: United States
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17049 papers
in total
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Optimal sizing of irrigation delivery systems using a two-stage stochastic programming approach
2001,
Elshorbagy W.
In arid areas where the available water is limited and randomly changing with time,...
A maximum entropy based approach to the layout optimization of water distribution systems
2002,
Tanyimboh T.T.
This paper investigates the idea that minimum cost maximum entropy designs of water...
Modelling optimum sites for locating reservoirs in tropical environments
2003,
Baban Serwan M.J.
A team of specialists normally carries out the task of locating reservoir sites based...
Minimizing the average query complexity of learning monotone Boolean functions
2002,
Triantaphyllou Evangelos
This paper addresses the problem of completely reconstructing deterministic monotone...
A tutorial for designing flexible geometric algorithms
2002,
Kapoor V.
The implementation of an algorithm is faced with the issues of efficiency,...
Linear programming approach to constrained feedback control
2002,
Benvenuti L.
This paper deals with the problem of stabilizing linear discrete-time systems under...
Clusterability of groups and information exchange in group decision making with approval voting system
2003,
Inohara T.
In this paper, we discuss the relations between clusterability of a group and...
Using expert opinions in Bayesian prediction of component lifetimes in a shock model
1995,
Natvig B.
This paper is concerned with the combination of k expert opinions about the lifetimes...
The continuous prisoner's dilemma and the evolution of cooperation through reciprocal altruism with variable investment
2002,
Killingback T.
Understanding the evolutionary origin and persistence of cooperative behavior is a...
Generalizations of the concept of core of simple games and their characterization in terms of permission of voters
2002,
Inohara T.
In this paper, we generalize the concept of core of simple games in two ways, and...
A mixed complementarity model of hydrothermal electricity competition in the western United States
2003,
Bushnell James
This paper presents a modeling framework for analyzing competition between multiple...
Disjoint pattern database heuristics
2002,
Korf R.E.
We describe a new technique for designing more accurate admissible heuristic...
Offer stack optimization in electricity pool markets
2003,
Philpott Andrew B.
We consider a generator making offers of energy into an electricity pool market. For a...
A probabilistic approach to solving crossword puzzles
2002,
Littman M.L.
We attacked the problem of solving crossword puzzles by computer: given a set of clues...
Global optimization of heat exchanger network synthesis problems with and without the isothermal mixing assumption
2002,
Bjork K.M.
In this paper, a new global optimization approach for the synthesis of heat exchanger...
A hierarchical approach to computer Hex
2002,
Anshelevich V.V.
Hex is a beautiful game with simple rules and a strategic complexity comparable to...
Computer shogi
2002,
Iida Hiroshi
This paper describes the current state of the art in computer shogi. Shogi (Japanese...
Computer Go
2002,
Muller M.
Computer Go is one of the biggest challenges faced by game programmers. This survey...
Programming backgammon using self-teaching neural nets
2002,
Tesauro G.
TD-Gammon is a neural network that is able to teach itself to play backgammon solely...
The challenge of poker
2002,
Billings D.
Poker is an interesting test-bed for artificial intelligence research. It is a game of...
World-championship-caliber Scrabble
2002,
Sheppard B.
Computer Scrabble programs have achieved a level of performance that exceeds that of...
Pricing options on scalar diffusions: An eigenfunction expansion approach
2003,
Davydov Dmitry
This paper develops an eigenfunction expansion approach to pricing options on scalar...
Games solved: Now and in the future
2002,
Herik H.J. van den
In this article we present an overview on the state of the art in games solved in the...
Parallel randomized Best-First Minimax Search
2002,
Shoham Y.
We describe a novel parallel randomized search algorithm for two-player games. The...
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