Article ID: | iaor20032935 |
Country: | United States |
Volume: | 134 |
Issue: | 1/2 |
Start Page Number: | 145 |
End Page Number: | 179 |
Publication Date: | Jan 2002 |
Journal: | Artificial Intelligence |
Authors: | Muller M. |
Keywords: | optimization, artificial intelligence |
Computer Go is one of the biggest challenges faced by game programmers. This survey describes the typical components of a Go program, and discusses knowledge representation, search methods and techniques for solving specific subproblems in this domain. Along with a summary of the development of computer Go in recent years, areas for future research are pointed out.