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Keyword: game theory
Found
1308 papers
in total
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Bias optimality in a queue with admission control
1999,
Foley R.D.
We consider a finite capacity queueing system in which each arriving customer offers a...
Pricing and lead time decisions for make-to-order firms with contingent orders
1999,
Easton Fred F.
Make-to-order (MTO) firms have few standard products and volatile,...
A stochastic differential game of institutional investor speculation
1999,
Yeung D.W.K.
Corporate equities have become increasingly concentrated in the hands of institutional...
Optimal warranties, reliabilities and prices for durable goods in an oligopoly
1999,
DeCroix Gregory A.
This paper addresses the problem of durable goods manufacturers in an oligopoly...
Analogy-based multiple process planning system with resource conflicts
1999,
Ben-Arieh David
Computer-aided process planning is becoming a widely prevalent technology in modern...
Two-stage competitive location on a tree
1997,
Prez Mara Dolores Garca
We consider a location problem of two servers called S 1 and S 2 , which must provide...
Phage-lift for game theory
1999,
Nowak Martin A.
The prisoner's dilemma is a classic of game theory in which acting for individual...
Finite-time disturbance attenuation control problem for singularly perturbed discrete-time systems
1998,
Abdelrahman Mohamed A.
In this paper, we consider the problem of finite-time H ∞ -optimal control of...
Quality of group decisions
1998,
Lindstdt H.
This article develops a model for calculating the quality of group decisions judged by...
Interactive fuzzy programming for multi-level 0–1 programming problems through genetic algorithms with double strings
1998,
Sakawa Masatoshi
This paper presents interactive fuzzy programming for multi-level 0–1...
A merging–giveway interaction model of cars in a merging section: A game theoretic analysis
1999,
Kita Hideyuki
In many past studies dealing with traffic phenomena in merging or weaving sections,...
An optimal stopping zero-sum game in discrete-time multi-armed bandit processes
1998,
Yoshida Yuji
Zero-sum games for multi-armed bandit processes are presented. The present paper...
Perception and information in a competitive location model
1998,
Eiselt H.A.
This paper considers a situation in which two competitors locate one facility each at...
Non zero-sum stochastic games in admission, service and routing control in queueing systems
1996,
Altman Eitan
The purpose of this paper is to investigate situations of non-cooperative dynamic...
Manufacturer incentives to improve retail service levels
1998,
Powell Stephen G.
In this paper we provide a solution to the problem of how a manufacturer can provide...
Modelling advertising budgeting and allocation decisions using modified multinomial logit market share models
1998,
Mesak H.I.
Previous research suggests that a multinomial logit model of market share (MNL) is...
Distributed scheduling using simple learning machines
1998,
Seredyski Franciszek
A new approach to develop parallel and distributed algorithms of scheduling tasks in...
Optimal television schedules in alternative competitive environments
1998,
Kelton Christina M.L.
We formulate network-television-scheduling problems as integer programs for three...
Optimal pricing of priority services
1998,
Petersen E.R.
We consider the problem of a service facility that offers m different priority classes...
Stochastic network interdiction
1998,
Wood R. Kevin
Using limited assets, an interdictor attempts to destroy parts of a capacitated...
Interactive fuzzy programming for multi-level linear programming problems with fuzzy parameters
1998,
Sakawa Masatoshi
This paper presents interactive fuzzy programming for multi-level linear programming...
Changing market conditions and advertising strategies: Theory and evidence
1998,
Mesak H.I.
Using a modified continuous Lanchester model of advertising competition and following...
The core of a further m-sided assignment game
1997,
Marchi E.
A further generalization of the Shapley–Shubik housing market is considered in...
Reducing the number of linear programs needed for solving the nucleolus problem of n-person game theory
1997,
Fromen Bastian
The algorithm for finding the nucleolus of a cooperative n -person-game introduced by...
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