Distributed scheduling using simple learning machines

Distributed scheduling using simple learning machines

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Article ID: iaor19992330
Country: Netherlands
Volume: 107
Issue: 2
Start Page Number: 401
End Page Number: 413
Publication Date: Jun 1998
Journal: European Journal of Operational Research
Authors:
Keywords: artificial intelligence, game theory
Abstract:

A new approach to develop parallel and distributed algorithms of scheduling tasks in parallel computers is proposed. A game theoretical model with the use of genetic-algorithms based learning machines called classifier systems as players in a game, serves as a theoretical framework of the approach. Experimental study of such a system shows its self-organizing features and the ability of collective behaviour. Following this approach a parallel and distributed scheduler is described. A simple version of the proposed scheduler has been implemented. Results of the experimental study of the scheduler demonstrate its high performance.

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