Reducing the number of linear programs needed for solving the nucleolus problem of n-person game theory

Reducing the number of linear programs needed for solving the nucleolus problem of n-person game theory

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Article ID: iaor19991061
Country: Netherlands
Volume: 98
Issue: 3
Start Page Number: 626
End Page Number: 636
Publication Date: May 1997
Journal: European Journal of Operational Research
Authors:
Keywords: game theory, programming: linear
Abstract:

The algorithm for finding the nucleolus of a cooperative n-person-game introduced by Sankaran is compared to an earlier procedure by Behringer. It turns out that the latter is in every respect the superior one. In both concepts the computation of the nucleolus is reduced to the solution of a finite sequence of linear programs. Their number is O(2n). A method of reducing the number of linear programs to O(n) while not changing their size will be introduced.

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