Keyword: artificial intelligence

Found 336 papers in total
Randomized distributed access to mutually exclusive resources
2005,
Many systems consist of a set of agents which must acquire exclusive access to...
ASP, the art and science of practice: Elements of a theory of the practice of operations research: A framework
2005,
The ultimate value of operations research (OR) is making real differences in...
How to decide what to do?
2005,
There are many conceptualizations and formalizations of decision making. In this paper...
Bayesian network classifiers for identfying the slope of the customer lifecycle of long-life customers
2004,
Undoubtedly, customer relationship management has gained its importance through the...
Fuzzy constraint networks for signal pattern recognition
2003,
This paper deals with representation and reasoning on information concerning the...
A symbiotic evolutionary algorithm for the integration of process planning and job shop scheduling
2003,
This paper addresses the integrated problem of process planning and scheduling in job...
Applying intelligent agents technology in a collaborative work environment
2003,
The current state of the art in computer-mediated collaborative work is mainly limited...
A heuristic for mining association rules in polynomial time
2003,
Mining association rules from databases has attracted great interest because of its...
A linear programming approach to discriminant analysis with a reserved-judgment region
2003,
A linear-programming model is proposed for deriving discriminant rules that allow...
A stereological method for the analysis of cellular lesions in tissue sections using three-dimensional cellular automata
2001,
A simple three-dimensional cellular automaton with random asynchrone single-site...
A parallel algorithm for the eight-puzzle problem using analogical reasoning
2002,
The emphasis in this article will be on people's analogical use of fairly explicit...
Optimization of multiple-module thermoelectric coolers using artificial-intelligence techniques
2002,
Genetic algorithm (GA) and simulated annealing (SA) methods were employed to optimize...
Disjoint pattern database heuristics
2002,
We describe a new technique for designing more accurate admissible heuristic...
A probabilistic approach to solving crossword puzzles
2002,
We attacked the problem of solving crossword puzzles by computer: given a set of clues...
A hierarchical approach to computer Hex
2002,
Hex is a beautiful game with simple rules and a strategic complexity comparable to...
Computer shogi
2002,
This paper describes the current state of the art in computer shogi. Shogi (Japanese...
Computer Go
2002,
Computer Go is one of the biggest challenges faced by game programmers. This survey...
Programming backgammon using self-teaching neural nets
2002,
TD-Gammon is a neural network that is able to teach itself to play backgammon solely...
The challenge of poker
2002,
Poker is an interesting test-bed for artificial intelligence research. It is a game of...
World-championship-caliber Scrabble
2002,
Computer Scrabble programs have achieved a level of performance that exceeds that of...
Games solved: Now and in the future
2002,
In this article we present an overview on the state of the art in games solved in the...
Parallel randomized Best-First Minimax Search
2002,
We describe a novel parallel randomized search algorithm for two-player games. The...
Ensembling neural networks: Many could be better than all
2002,
Neural network ensemble is a learning paradigm where many neural networks are jointly...
Local search with constraint propagation and conflict-based heuristics
2002,
Search algorithms for solving CSP (Constraint Satisfaction Problems) usually fall into...
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