| Article ID: | iaor1993109 |
| Country: | United Kingdom |
| Volume: | 43 |
| Issue: | 3 |
| Start Page Number: | 241 |
| End Page Number: | 258 |
| Publication Date: | Mar 1992 |
| Journal: | Journal of the Operational Research Society |
| Authors: | Kiran A.S., Kouvelis P., Karabati S. |
| Keywords: | game theory |
In this paper the authors address the non-preemptive flow shop scheduling problem for makespan minimization in a new modelling framework. A lower bound generation scheme is developed by using appropriately defined linear assignment problems and, based on this new approach, a special class of permutation flow shop problems is identified. The authors present a game theoretic interpretation of the present modelling approach which leads to an integer programming formulation of the scheduling problem. A new branch and bound scheme is developed based on these results. The major advantage of the present modelling framework and branch-and-bound approach is that it can be easily extended to address a general class of cyclic scheduling problems for production flow lines with blocking. After a discussion of this extension, the authors report on computational experience that indicates the very satsifactory performance of the new optimal solution procedure for cyclic scheduling with finite capacity buffers.