The value of information to decision makers: an experimental approach using card-based decision gaming

The value of information to decision makers: an experimental approach using card-based decision gaming

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Article ID: iaor200968984
Country: United Kingdom
Volume: 60
Issue: 6
Start Page Number: 747
End Page Number: 757
Publication Date: Jun 2009
Journal: Journal of the Operational Research Society
Authors: , , ,
Keywords: information
Abstract:

This paper describes a novel experimental method for determining the value of different types of information to military decision makers. The experimental method used a simple scenario and a set of serials constructed from cards, each presenting a single piece of information and presented sequentially. Each of a number of pairs of players were taken through the scenario and asked to judge when they would make each of a pair of escalating responses to the situation. The data proved well suited to analysis using a probit model and is consistent with the hypothesis of a Bayesian decision mechanism with normally distributed ‘action points’. The methodology allowed the determination of weights for each of a number of different classes of information, together with estimates of the human and situational elements of variation, including estimates of the ‘prior belief’ of the different pairs of players.

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