| Article ID: | iaor200968984 |
| Country: | United Kingdom |
| Volume: | 60 |
| Issue: | 6 |
| Start Page Number: | 747 |
| End Page Number: | 757 |
| Publication Date: | Jun 2009 |
| Journal: | Journal of the Operational Research Society |
| Authors: | Medhurst J, Stanton I M, Bird H, Berry A |
| Keywords: | information |
This paper describes a novel experimental method for determining the value of different types of information to military decision makers. The experimental method used a simple scenario and a set of serials constructed from cards, each presenting a single piece of information and presented sequentially. Each of a number of pairs of players were taken through the scenario and asked to judge when they would make each of a pair of escalating responses to the situation. The data proved well suited to analysis using a probit model and is consistent with the hypothesis of a Bayesian decision mechanism with normally distributed ‘action points’. The methodology allowed the determination of weights for each of a number of different classes of information, together with estimates of the human and situational elements of variation, including estimates of the ‘prior belief’ of the different pairs of players.