On a mean field game approach modeling congestion and aversion in pedestrian crowds

On a mean field game approach modeling congestion and aversion in pedestrian crowds

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Article ID: iaor201110881
Volume: 45
Issue: 10
Start Page Number: 1572
End Page Number: 1589
Publication Date: Dec 2011
Journal: Transportation Research Part B
Authors: ,
Keywords: game theory, behaviour
Abstract:

In this paper we present a new class of pedestrian crowd models based on the mean field games theory introduced by Lasry and Lions in 2006. This macroscopic approach is based on a microscopic model, that considers smart pedestrians who rationally interact and anticipate the future. This leads to a forward‐backward structure in time. We focus on two‐population interactions and validate the modeling with simple examples. Two complementary classes of problems are addressed, namely the case of crowd aversion and the one of congestion. In both cases we describe the model and present numerical solvers (based on the optimization formulation and the partial differential equations respectively). Finally we present numerical tests involving anticipation phenomena and complex group behaviors such as lane formation.

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