When queueing is better than push and shove

When queueing is better than push and shove

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Article ID: iaor20104468
Volume: 39
Issue: 3
Start Page Number: 409
End Page Number: 430
Publication Date: Jul 2010
Journal: International Journal of Game Theory
Authors: ,
Keywords: behaviour, game theory
Abstract:

We address the scheduling problem of reordering an existing queue into its efficient order through trade. To that end, we consider individually rational and balanced budget direct and indirect mechanisms. We show that this class of mechanisms allows us to form efficient queues provided that existing property rights for the service are small enough to enable trade between the agents. In particular, we show on the one hand that no queue under a fully deterministic service schedule such as first-come, first-serve can be dissolved efficiently and meet our requirements. If, on the other hand, the alternative is full service anarchy then every existing queue can be transformed into its efficient order.

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