The efficiency of one long run versus independent replications in steady-state simulation

The efficiency of one long run versus independent replications in steady-state simulation

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Article ID: iaor1992370
Country: United States
Volume: 37
Issue: 6
Start Page Number: 645
End Page Number: 666
Publication Date: Jun 1991
Journal: Management Science
Authors:
Keywords: queues: theory, statistics: inference
Abstract:

The paper evaluates the efficiency of one long run versus independent replications in steady-state discrete-event simulation, assuming that an initial portion of each replication will be deleted to allow the process to approach steady state. It provides supporting evidence in favor of one long run, but also shows that multiple replications can be more efficient. The advantage of one long run increases if the amount deleted increases or if the covariance function decreases more quickly (assuming it is nonnegative and decreasing). Thus, assuming that the amount deleted depends on the way the process approaches steady state, one long run tends to be efficient when the covariance function decays rapidly compared to the rate the process approaches steady state. The paper also discusses ways to determine the initial portion to delete. It considers the case of an exponential covariance function in detail, and uses it as a basis for approximations. The paper also considers the M/G/• queueing model and reflected Brownian motion, the latter as an approximation for the G/G/1 queueing model. For these models starting at the origin, one long run is efficient, but a moderate number of independent replications is essentially equally efficient. In agreement with Kelton and Law, for such examples the present analysis only rules out many replications of very short runs.

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