| Article ID: | iaor1991798 |
| Country: | United Kingdom |
| Volume: | 18 |
| Start Page Number: | 151 |
| End Page Number: | 165 |
| Publication Date: | Aug 1991 |
| Journal: | Computers and Operations Research |
| Authors: | Ramesh R., Brown K.M. |
| Keywords: | networks, sports |
Orienteering is a sport in which a competitor constructs a path from a start to a destination, visiting control points along the path. Each control point has a score (prize) associated with it, and there is a known amount of time (cost) for travel between control points. The problem is to select a path from the origin to the destination that maximizes the total prize such that the total cost of the path is less than a prescribed value. Applications of this problem are several, and arise in vehicle routing and production scheduling situations. This problem has been shown to be