An approximate solution method for general 0–1 programming problems through genetic algorithms with double string representation

An approximate solution method for general 0–1 programming problems through genetic algorithms with double string representation

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Article ID: iaor20002369
Country: Japan
Volume: J82-A
Issue: 7
Start Page Number: 1066
End Page Number: 1073
Publication Date: Jul 1999
Journal: Transactions of the Institute of Electronics, Information and Communication Engineers
Authors: , , ,
Keywords: programming: integer
Abstract:

In this paper, genetic algorithms using double string representation proposed by M. Sakawa et al. for 0–1 programming problems of the knapsack type are extended to be applied to more general 0–1 programming problems. Especially, for individuals represented by double strings, a new decoding algorithm including backtracking and individual modification is proposed to map each individual to a feasible solution. Furthermore, the efficiency and effectiveness of the proposed method will be investigated by comparing it with a branch-and-bound method concerning the accuracy of an approximate solution and the processing time through various numerical experiments.

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