Two rendezvous search problems on the line

Two rendezvous search problems on the line

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Article ID: iaor2000179
Country: United States
Volume: 46
Issue: 3
Start Page Number: 335
End Page Number: 340
Publication Date: Apr 1999
Journal: Naval Research Logistics
Authors:
Keywords: gaming
Abstract:

A new upper bound is obtained for the two-person symmetric rendezvous value on the real line when the distribution function of their initial distance apart is bounded. A second result shows that if three players are placed randomly on adjacent integers on the real line facing in random directions and able to move at a speed of at most 1, then they can ensure a three-way meeting time of at most 7/2; the fact that 7/2 is a best possible result follows from work already in the literature.

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