Article ID: | iaor19992430 |
Country: | United Kingdom |
Volume: | 49 |
Issue: | 12 |
Start Page Number: | 1278 |
End Page Number: | 1287 |
Publication Date: | Dec 1998 |
Journal: | Journal of the Operational Research Society |
Authors: | Freeman J.M. |
Keywords: | statistics: general |
Gambling (betting and gaming) is an increasingly important sector of the UK leisure industry and gaming machines are a key category of licensed activity. Players' motivation to gamble is significantly influenced by game novelty so that machine manufacturers invest considerably in developing new state-of-the-art game designs. The statistical properties of HI–LO, a game used in many machine applications, are explored here and appropriate theory is developed. A series of EXCEL-based macros enable an analysis of payoffs for any HI–LO game to be undertaken across a range of contrasting playing behaviours.