Article ID: | iaor1990137 |
Country: | United Kingdom |
Volume: | 28 |
Issue: | 4 |
Start Page Number: | 723 |
End Page Number: | 734 |
Publication Date: | Apr 1990 |
Journal: | International Journal of Production Research |
Authors: | Shin Wan S., Bullington Stanley F., Causey D. Wayne |
Keywords: | heuristics, programming: travelling salesman |
Procedures for generating efficient schedules for punch presses are examined. Technological restrictions force certain groups of holes to be punched sequentially. The proposed methodology is a heuristic procedure which breaks a problem into sub-problems, and solves a travelling salesman problem for each of the sub-problems. Three methods for choosing the starting and ending nodes for the sub-problems are investigated. Computational experience involving the solution of 58 actual industrial punch patterns using a personal computer is presented.