Keyword: military & defence

Found 254 papers in total
You cannot call out the AA at 40,000ft
1999,
Combat aircraft are expensive and so are their crew so no operator wants to lose...
Search for dynamic equilibrium in duel problems by global optimization
2002,
Two examples of open-loop differential games are considered in the paper. Starting...
Variance reduction for Markov chain processes using state space evaluation for control variates
2001,
We develop a method for reducing variance in Monte Carlo simulation of Markov chain...
Non-Monotonicity, Chaos and Combat Models
1997,
While few combat modelers claim absolution predictivity for their models, many suggest...
A value-focused approach for laboratory equipment purchases
2000,
This paper describes how the USAF Academy allocates its $1 million laboratory...
The probabilistic multiple-travelling-salesmen facility-location problem: Space-filling curves and asymptotic Euclidean analysis
1998,
All of us need to make decision in uncertainty, particularly regarding the demands...
Gain-sharing, success-sharing and cost-based transfer pricing: A new budgeting approach for the US Department of Defense
1998,
Once the dust settles and so called ‘core’ DoD support activities are...
Developing a risk-assessment methodology in the UK defence industry
1995,
As a leading defence equipment company, the Dynamics Division of British Aeropsace...
RiskNavô: A decision aid for prioritizing, displaying, and tracking program risk
1998,
This work presents a family of preference models for prioritizing program risk. These...
An improved solution methodology for the arsenal exchange model
2001,
We develop an iterative approach for solving a linear programming problem with...
The marriage of linear programming and partially observable Markov decision processes: Optimization with Imperfect Information
2000,
A new technique for solving large-scale allocation problems with partially observable...
The reorganization of the information systems of the US Naval Construction Forces: An action research project
2000,
Organization change is a difficult task under the best of circumstances. Change...
Developing a systemic model for the evaluation of conflicts
2000,
This paper aims to challenge reductionist mental models widely used to evaluate the...
Routing airlift aircraft by the double-sweep algorithm
1999,
In this paper, we describe the problem of modeling the routing of aircraft across a...
Development of weapon systems in developing countries: A case study of long range strategies in Taiwan
2000,
A long period of economic and industrial development has allowed developing countries...
Multivariate meta analysis with potentially correlated marketing study results
2000,
A univariate meta analysis is often used to summarize various study results on the...
Applying a bootstrap approach for setting reorder points in military supply systems
2000,
This paper develops and applies a nonparametric bootstrap methodology for setting...
Pure strategy asymmetric rendezvous on the line with an unknown initial distance
2000,
Suppose two blind agents with unit speed are placed a distance H apart on an infinite...
Rendezvous search on the line
1999,
We present two new results for the asymmetric rendezvous problem on the line. We first...
Rendezvous search on the interval and the circle
1999,
Two people are placed randomly and independently on a street of unit length. They...
A concave maximization problem with double layers of constraints on the total amount of resources
2000,
This paper investigates a kind of resource allocation problem which maximizes a...
R&D concept decision analysis: Using alternate futures for sensitivity analysis
1999,
The time from identification of new research and development (R&D) concepts to...
Minimizing army housing deficits with a decision support system-delivered heuristic programming model
1999,
The inefficient use of existing onpost, or available offpost, assets can result in...
A new 3-D pursuit-evasion differential game between two bank-to-turn airborne vehicles
1999,
The differential game of a 3-D encounter between a fast bank-to-turn pursuer (with...
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