A variable neighborhood search algorithm to generate piano fingerings for polyphonic sheet music

A variable neighborhood search algorithm to generate piano fingerings for polyphonic sheet music

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Article ID: iaor2017481
Volume: 24
Issue: 3
Start Page Number: 509
End Page Number: 535
Publication Date: May 2017
Journal: International Transactions in Operational Research
Authors: , , ,
Keywords: heuristics, allocation: resources, simulation
Abstract:

A piano fingering indicates which finger should play each note in a piece. Such a guideline is very helpful for both amateur and experienced players in order to play a piece fluently. In this paper, we propose a variable neighborhood search algorithm to generate piano fingerings for complex polyphonic music, a frequently encountered case that was ignored in previous research. The algorithm takes into account the biomechanical properties of the pianist's hand in order to generate a fingering that is user‐specific and as easy to play as possible. An extensive statistical analysis was carried out in order to tune the parameters of the algorithm and evaluate its performance. The results of computational experiments show that the algorithm generates good fingerings that are very similar to those published in sheet music books.

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