Development of a fuzzy decision support framework for complex multi-attribute decision problems: A case study for the selection of skilful basketball players

Development of a fuzzy decision support framework for complex multi-attribute decision problems: A case study for the selection of skilful basketball players

0.00 Avg rating0 Votes
Article ID: iaor201522528
Volume: 31
Issue: 1
Start Page Number: 56
End Page Number: 69
Publication Date: Feb 2014
Journal: Expert Systems
Authors: ,
Keywords: artificial intelligence: expert systems, decision theory: multiple criteria
Abstract:

The selection of skilful players is a complicated process due to the problem criteria consisting of both qualitative and quantitative attributes as well as vague linguistic terms. This study seeks to develop a decision support framework for the selection of candidates eligible to become basketball players through the use of a fuzzy multi‐attribute decision making (MADM) algorithm. The proposed model is based on fuzzy analytic hierarchy process (FAHP) and Technique for Order Preference by Similarity to Ideal Solution (TOPSIS) methods. The model was employed in the Youth and Sports Center of Mugla, Turkey, with the participation of seven junior basketball players aged between 7 and 14. In the present study, physical fitness measurement values and observation values of technical skills were utilized. FAHP was used to determine the weights of the criteria and the observation values of technical skills by decision makers. Physical fitness measurement values were converted to fuzzy values by using a fuzzy set approach. Subsequently, the overall ranking of the candidate players was determined by the TOPSIS method. Results were compared with human experts’ opinions. It is observed that the developed model is more reliable to be used in decision making. The model architecture and experimental results along with illustrative examples are further demonstrated in the study.

Reviews

Required fields are marked *. Your email address will not be published.