Article ID: | iaor20111950 |
Volume: | 12 |
Issue: | 1 |
Start Page Number: | 35 |
End Page Number: | 47 |
Publication Date: | Mar 2011 |
Journal: | Information Technology and Management |
Authors: | Sun Yi, Leu Y |
Keywords: | programming: integer, heuristics |
The massively multiplayer online game (MMOG) industry has become an important e‐commerce segment due to its impact on the economy. A MMOG requires the deployment of dozens to hundreds of n‐tiered servers around the world to support millions of concurrent players. A slow response time stemming from an ill‐designed network infrastructure could render the game noncompetitive in the marketplace. This study proposes a mixed integer program aimed at identifying nodes on a broadband provider’s backbone network for hosting a MMOG so that the game distributor’s revenue is maximized while meeting the throughput, the latency, and the budget requirements. A heuristic for solving the model is presented with an experiment to measure its solution quality and speed.