Reduction of ultrametric minimum cost spanning tree games to cost allocation games on rooted trees

Reduction of ultrametric minimum cost spanning tree games to cost allocation games on rooted trees

0.00 Avg rating0 Votes
Article ID: iaor20103403
Volume: 53
Issue: 1
Start Page Number: 62
End Page Number: 68
Publication Date: Mar 2010
Journal: Journal of the Operations Research Society of Japan
Authors: ,
Keywords: minimum spanning trees
Abstract:

A minimum cost spanning tree game is called ultrametric if the cost function on the edges of the underlying network is an ultrametric. We show that every ultrametric minimum cost spanning tree game is reduced to a cost allocation game on a rooted tree. It follows that there exist O(n^2) time algorithms for computing the Shapley value, the nucleolus and the egalitarian allocation of the ultrametric minimum cost spanning tree games, where n is the number of players.

Reviews

Required fields are marked *. Your email address will not be published.