Article ID: | iaor20082447 |
Country: | United States |
Volume: | 54 |
Issue: | 6 |
Start Page Number: | 589 |
End Page Number: | 601 |
Publication Date: | Sep 2007 |
Journal: | Naval Research Logistics |
Authors: | Dambreville Frdric, Cadre Jean-Pierre Le |
Analytical resolution of search theory problems, as formalized by B.O. Koopman, may be applied with some model extension to various resource management issues. However, a fundamental prerequisite is the knowledge of the prior target density. Though this assumption has the definite advantage of simplicity, its drawback is clearly that target reactivity is not taken into account. As a preliminary step towards reactive target study stands the problem of resource planning under a min–max game context. This paper is related to Nakai’s work about the game planning of resources for the detection of a stationary target. However, this initial problem is extended by adding new and more general constraints, allowing a more realistic modeling of the target and searcher behaviors.