Article ID: | iaor2008598 |
Country: | Netherlands |
Volume: | 42 |
Issue: | 3 |
Start Page Number: | 1402 |
End Page Number: | 1412 |
Publication Date: | Dec 2006 |
Journal: | Decision Support Systems |
Authors: | Hoogeweegen Martijn R., Liere Diederik W. van, Vervest Peter H.M., Meijden Lorike Hagdorn van der, Lepper Ido de |
Keywords: | communication, artificial intelligence: decision support |
This paper introduces a multi-player simulation game to let players experience how the trend of mass customization and product personalization changes stable business networks into dynamic networks. The game, called Business Networking Game, simulates the changing dynamics of business networks and stimulates the players' thinking on whether and how to develop a strategy to cope with the mass customization trend within their own businesses. The game can be tailored to a specific context. In this paper, we introduce the game by means of an application within the insurance industry. This paper describes the theoretical background, the design of the game, how it is played and how students of business administration and professionals from the insurance industry evaluated it.