Article ID: | iaor19912055 |
Country: | Netherlands |
Volume: | 16 |
Start Page Number: | 215 |
End Page Number: | 227 |
Publication Date: | Mar 1990 |
Journal: | Information and Decision Technologies |
Authors: | Howard Nigel |
An assumption of ‘Classical’ game theory is that the game itself-consisting in the normal form of certain players, strategy sets and preferences-is fixed and given. No allowance is made for players’ preferences and perceived strategy sets to change under the pressure of emotions as a result of tactics employed during pre-play bargaining. A theory is presented of how such pressures are generated and how they may operate to change the game.