‘Soft’ game theory

‘Soft’ game theory

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Article ID: iaor19912055
Country: Netherlands
Volume: 16
Start Page Number: 215
End Page Number: 227
Publication Date: Mar 1990
Journal: Information and Decision Technologies
Authors:
Abstract:

An assumption of ‘Classical’ game theory is that the game itself-consisting in the normal form of certain players, strategy sets and preferences-is fixed and given. No allowance is made for players’ preferences and perceived strategy sets to change under the pressure of emotions as a result of tactics employed during pre-play bargaining. A theory is presented of how such pressures are generated and how they may operate to change the game.

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