Limited memory solution of bound constrained convex quadratic problems arising in video games

Limited memory solution of bound constrained convex quadratic problems arising in video games

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Article ID: iaor20073414
Country: France
Volume: 41
Issue: 1
Start Page Number: 19
End Page Number: 34
Publication Date: Jan 2007
Journal: RAIRO Operations Research
Authors: , ,
Keywords: programming: nonlinear
Abstract:

We describe the solution of a bound constrained convex quadratic problem with limited memory resources. The problem arises from physical simulations occurring within video games. The motivating problem is outlined, along with a simple interior point approach for its solution. Various linear algebra issues arising in the implementation are explored, including preconditioning, ordering and a number of ways of solving an equivalent augmented system. Alternative approaches are briefly surveyed, and some recommendations for solving these types of problems are given.

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