| Article ID: | iaor20041070 |
| Country: | United States |
| Volume: | 18 |
| Issue: | 2 |
| Start Page Number: | 88 |
| End Page Number: | 98 |
| Publication Date: | May 2001 |
| Journal: | Expert Systems |
| Authors: | Narayanan S., Maynard K., Moss P., Whitehead M., Garay M., Brannon N., Kantamneni R.G., Kustra T. |
| Keywords: | artificial intelligence: expert systems |
Although developments on software agents have led to useful applications in automation of routine tasks such as electronic mail filtering, there is a scarcity of research that empirically evaluates the performance of a software agent versus that of a human reasoner, whose problem-solving capabilities the agent embodies. In the context of a game of a chance, namely Yahtzee(C), we identified strategies deployed by expert human reasoners and developed a decision tree for agent development. This paper describes the computer implementation of the Yahtzee game as well as the software agent. It also presents a comparison of the performance of humans versus an automated agent. Results indicate that, in this context, the software agent embodies human expertise at a high level of fidelity.