Article ID: | iaor20022407 |
Country: | United States |
Volume: | 5 |
Issue: | 3 |
Start Page Number: | 59 |
End Page Number: | 66 |
Publication Date: | Jan 2000 |
Journal: | Military Operations Research |
Authors: | Bracken Jerome |
Keywords: | game theory |
This paper addresses the problem of allocating forces in a dynamically unfolding situation in which alliances are not known in advance. It embeds within a more general structure the classical problem of allocating deep attack forces to close combat forces, ground and air combat forces in the rear and ground and air support forces in the rear. The paper is game-theoretic in its general approach. It determines strategies which are robust in the face of the stochastic evolution of the overall warfare scenario. It builds on the existing literature of two-sided optimal allocation of aircraft to missions while seeking to broaden the conceptual range of previous work.