Robust dynamic strategy model: Time-phased allocation of combat and support forces to theater and deep attack forces to missions for stochastic alliance scenarios

Robust dynamic strategy model: Time-phased allocation of combat and support forces to theater and deep attack forces to missions for stochastic alliance scenarios

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Article ID: iaor20022407
Country: United States
Volume: 5
Issue: 3
Start Page Number: 59
End Page Number: 66
Publication Date: Jan 2000
Journal: Military Operations Research
Authors:
Keywords: game theory
Abstract:

This paper addresses the problem of allocating forces in a dynamically unfolding situation in which alliances are not known in advance. It embeds within a more general structure the classical problem of allocating deep attack forces to close combat forces, ground and air combat forces in the rear and ground and air support forces in the rear. The paper is game-theoretic in its general approach. It determines strategies which are robust in the face of the stochastic evolution of the overall warfare scenario. It builds on the existing literature of two-sided optimal allocation of aircraft to missions while seeking to broaden the conceptual range of previous work.

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