Gadgets, approximation, and linear programming

Gadgets, approximation, and linear programming

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Article ID: iaor20013474
Country: United States
Volume: 29
Issue: 6
Start Page Number: 2074
End Page Number: 2097
Publication Date: Apr 2000
Journal: SIAM Journal On Computing
Authors: , , ,
Keywords: programming: linear
Abstract:

We present a linear programming-based method for finding ‘gadgets,’ i.e., combinatorial structures reducing constraints of one optimization problem to constraints of another. A key step in this method is a simple observation which limits the search space to a finite one. Using this new method we present a number of new, computer-constructed gadgets for several different reductions. This method also answers a question posed by Bellare, Goldreich and Sudan of how to prove the optimality of gadgets: linear programming duality gives such proofs. The new gadgets, when combined with recent results of Håstad, improve the known inapproximability results for MAX CUT and MAX DICUT, showing that approximating these problems to within factors of 16/17+ε and 12/13+ε, respectively, is NP-hard for every ε>0. Prior to this work, the best-known inapproximability thresholds for both problems were 71/72. Without using the gadgets from this paper, the best possible hardness that would follow from Bellare, Goldreich, and Sudan and Håstad is 18/19. We also use the gadgets to obtain an improved approximation algorithm for MAX3 SAT which guarantees an approximation ratio of 0.801. This improves upon the previous best bound (implicit from Goemans and Williamson, and Feige and Goemans of 0.7704.

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