Optimal card-collecting strategies for ‘Magic: The Gathering’

Optimal card-collecting strategies for ‘Magic: The Gathering’

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Article ID: iaor20011414
Country: United States
Volume: 31
Issue: 1
Publication Date: Jan 2000
Journal: The College Mathematics Journal
Authors:
Keywords: recreation & tourism, programming: dynamic
Abstract:

‘Magic: The Gathering’ is a fantasy-based card game which has been extremely popular in the USA and other countries. Players must collect special cards, to create ‘decks’ which are then compared with those of other players in contests. Since the cards are sold in random packs, and the cards themselves are divided into categories within these packs, the problem of optimal strategies for collecting is a variant of the coupon collector's problem. Dynamic programming is used here to determine the optimal policy for purchase.

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