A generalization of Ruckle's results for an ambush game

A generalization of Ruckle's results for an ambush game

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Article ID: iaor20003655
Country: Netherlands
Volume: 119
Issue: 2
Start Page Number: 353
End Page Number: 364
Publication Date: Dec 1999
Journal: European Journal of Operational Research
Authors: , ,
Abstract:

This article considers a two-person zero-sum game in which a traveller, player I, chooses a point in the closed unit interval [0,1] so as to minimise the probability of being ambushed by two obstacles placed there by his adversary, player II. The payoff to player I equals 1 if the point chosen by him is not in either of the intervals chosen by player II and 0 otherwise. This paper complements the results obtained by Ruckle, Baston and Bostock, and Lee.

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