The nucleon of cooperative games and an algorithm for matching games

The nucleon of cooperative games and an algorithm for matching games

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Article ID: iaor20001016
Country: Netherlands
Volume: 83
Issue: 2
Start Page Number: 195
End Page Number: 212
Publication Date: Oct 1998
Journal: Mathematical Programming
Authors: , , ,
Keywords: control processes
Abstract:

The nucleon is introduced as a new allocation concept for non-negative cooperative n-person transferable utility games. The nucleon may be viewed as the multiplicative analogue of Schmeidler's nucleolus. It is shown that the nucleon of (not necessarily bipartite) matching games can be computed in polynomial time.

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