Article ID: | iaor1997900 |
Country: | United States |
Volume: | 43 |
Issue: | 7 |
Start Page Number: | 937 |
End Page Number: | 954 |
Publication Date: | Oct 1996 |
Journal: | Naval Research Logistics |
Authors: | Gafarian A.V., Parkhideh Shahrooz |
Keywords: | game theory |
Stochastic combat models are more realistic than either deterministic or exponential models. Stochastic combat models have been solved analytically only for small combat sizes. It is very difficult, if not impossible, to extend previous solution techniques to larger-scale combat. This research provides the solution for many-on-many heterogeneous stochastic combat with any break points. Furthermore, every stage in stochastic combat is clearly defined and associated aiming and killing probabilities are calculated.